Production Release

update for

25.3.2025

Advanced Information Pop-Ups for Features & Inspector Elements

Advanced Information Pop-Ups for Features & Inspector Elements

A new context-aware pop-up system has been added to dynamically provide detailed explanations for all inspector elements and features within V-BLDR. This ensures users can quickly understand what each button or setting does without needing external documentation. The system updates dynamically, keeping information relevant to the selected object or tool.

Information Pop-Ups can now be generated for all types of inspector elements when viewing an object. Previously, only the “Main Edit” screen had pop-ups because the inspector is dynamically generated at runtime.

New Templates Added

New Templates Added

The Met

Shibyua Crossing

Grand Palais Interior

Revamped Publishing Flow & UI

Revamped Publishing Flow & UI

The publishing experience has been fully redesigned, streamlining the process and improving clarity at each step. Users can now can select publishing discoverability (Listed, Unlisted, Private) and can change these. The UI is much clearer, using Text to know the Publish button clear. When using the Preview Button, the world uses the same Publish cycle but unlisted, to ensure 1-1 testing from Preview to Published.

UI Improvements

Enhanced UI Styling & Readability Improvements

The Memory Usage Bar has been completely redesigned to seamlessly integrate with the existing UI. It has been repositioned for better visibility, ensuring it remains accessible without being intrusive. The new design provides a cleaner, more intuitive display of memory consumption, improving usability for creators managing large worlds.

Refinements to UI elements, text, and fonts across V-BLDR ensure better clarity, contrast, and consistency. This update enhances readability in various lighting conditions, making the UI more accessible and visually cohesive.

Undo / Redo Shortcuts (Ctrl+Z & Ctrl+Y)

Undo / Redo Shortcuts (Ctrl+Z & Ctrl+Y)

Users can now instantly undo or redo actions in V-BLDR using Ctrl+Z (Undo) and Ctrl+Y (Redo). This significantly enhances workflow efficiency by making it easier to experiment, refine object placement, and quickly revert mistakes.

Optimized Scene Loading – VLGE Preview Image Enhancements

Optimized Scene Loading – VLGE Preview Image Enhancements

Removed local preview images for VLGE scenes and implemented dynamic preview loading, reducing file size and improving performance while keeping scene previews readily accessible.

Images are now dynamically loaded from the V-CTRL website instead of forcing users to have every single preview image already downloaded to their machine.

Copy URL Button – Improved User Feedback

Copy URL Button – Improved User Feedback

Introduced visual feedback when using the Copy URL button, ensuring users receive clear confirmation when links are successfully copied. (Shown in the demo of the Publishing Flow changes).

Loading Screen Tooltips

Loading Screen Tooltips

Added dynamic tooltips to the loading screen, providing quick tips, feature highlights, and best practices while users wait. Tooltips are randomized and change over time, and help introduce shortcuts, troubleshooting steps, and hidden features to improve workflow.

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